Three.js : - Running Local Server via Python
Three.js : - Running Local Server via Python
Three.js is a JavaScript library and application programming interface that can be used to display 3D models and interactive 3D content and games for the web.
When developing content for webpages, and testing locally browsers need to have a local webhost to display media content like 3d models, and
One way to do this is by setting up a local web server with Python.
Here are the steps:
1. Install Python (3.x)
2. Open Windows Command prompt (CMD) and go to folder where webpage to be run is located: e.g. : C:\WebsiteLocation\
3. Type into CMD: python -m http.server
4. To run: - Open Browser
- Type: http://localhost:8000/
Another way to preview locally hosted content is to use the free IDE Brackets, from Adobe. Here is the link: http://brackets.io/
With articles on Design, Architecture, Fashion, Art, Travel, Lifestyle, and many other topics the coolhunter is a cool site to visit for inspiration and ideas.
www.thecoolhunter.net
Labels: design, inspiration, links
Edit: RIP Jason Busby, you were a great teacher, and a legend!
Jason created 3D Buzz which hosted courses, and was a community hub for artists, and programmers. The site had forums on various topics, and entertaining vlogs and news shows.
Their video tutorials were very in-depth, and entertaining.
I have fond memories of both the tutorials and community
3d Buzz Video Training
3dBuzz have some great Video Tutorials on various subjects from 3d modelling and animation in various software, to drawing and concept art, and some videos on game design and programming.
A lot of the content is free, and other courses and videos are available as DVDs or with a Member Sponsorship.
www.3dbuzz.com
Labels: links, tutorials
Tutorial and Training Links
In most fields it helps to be continuously growing and learning. There is a lot of great training material available on the interwebs, so I'm starting a couple of posts with links to some of the sites and training materials I've found useful and interesting.
Gnomon workshops have a wide variety of training courses and DVDs.
From Traditional topics like drawing, painting and sculpture, to various digital art subjects and tutorials on modelling, lighting, rendering and 3d production.
http://www.thegnomonworkshop.com
Labels: links, tutorials
Tutorial Sites
Here is a list of some websites with 3d visualisation Tutorials and Training
www.3dbuzz.com Some great tutorials on the basics of 3ds max. They have a lot of great free tutorials, and extra tutorials for subscribers
http://cgworkshop.org/ Some great Visualisation tips and tutorials
http://viscorbel.com/
http://www.thegnomonworkshop.com/
Making of "Hover" Beach Scene
The concept is an island scene with buildings right next to beach, with a green hillside/lope, and a cliff face starting on the other side.
To model the terrain I started with a flat plane with a lot of segments, then converted it to an editable poly.
In the top view i moved the vertices around to get a more rounded island shape., then selected groups of vertices and moved them up to create a slope and higher land height in the middle of the island.
Then i Imported the building model and placed it on the terrain. The sea is a simple plane.
Basic Render:
I created a Vray Sun and Sky and a Vray Physical Camera for views, then adjusted camera ISO and exposure settings to adjust brightness.
The sea is a water material. The colour is a bit overexaggerated because i was going for a slightly cartoony/game-inspired look for the scene (very saturated colours).
Scene Rendered with Vray Sun and Sky an VrayPhysical Camera
Started adding different materials to the island using multi-subobject material. The stone material is a map from
CGtextures.com the cliff has a Vraydisplacement modifier to give the texture more depth.
Adding Materials
Different viewpoints:
To be continued...
Labels: making of